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Lethal Enforcers was followed by Lethal Enforcers II: Gun Fighters. However, it caused controversy as it allowed players to shoot photorealistic representations of enemies. The game was a critical and commercial success, becoming one of the top five highest-grossing dedicated arcade games of 1993 in the United States. Home versions were released for the Super NES, Genesis and Sega CD during the following year and include a revolver-shaped light gun known as The Justifier. The graphics consist entirely of digitized photographs and digitized sprites. 7 No.Lethal Enforcers is a 1992 light gun shooter released as an arcade video game by Konami.
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↑ File:Lethal Enforcers II MCD credits.pdf.↑ Mega Power, "November 1994" (UK ), page 19.↑ Sonic Times, "Volume 2 Number 9: October 1994" (US 1994-xx-xx), page 7.Tachinami, Red Wolverton, Antique Village, Old Tucson Studios Cast: Angela Wolf, Bill Lenkowski, Donnie Geils, Dan Monaghan, Debbie Puglia, George Limonez, Jennifer Lenarz, John Malek, Josie Nawrot, Juan Venecia, Jun Narita, Kathie McCarthy, Kay Wolf Jones, Kevin O'Donohue, Laura Fenella, Linda Nelson, Mark Porwit, Marlyse Cohen, Masahiro Ueno, Matt Chang, Meg Benes, Michael Blaustein, Michael Koziol, Michael Rudowicz, Michael Smith, Mike Gallo, Mike Kudin, Morlot Williams, Norio Takemoto, Patrick Kamka, Randy Severin, Renee Henry, Rich Wisniewski, Richard Rush, Rudy Rivera, Steve Dolf, Steve Jackson, Steve Johnson, Tetsuya Wada, Tina Ferguson, Xyla Gatilao, Yoshi Hatano.Special weapons are lost when the player takes a hit. Weapons are sometimes hidden behind objects or dropped by enemies. The game supports two-player simultaneous play. If the player runs out of health, the game ends but can be continued as long as credits remain. Players also lose a point of health if they shoot civilians or fellow lawmen. The player starts with three to five points of health (depending on the difficulty level) and loses one when hit by enemy fire. These weapons are fired and reloaded the same way as the standard revolver, except the Gatling gun and cannon cannot be reloaded. These can be picked up by shooting them when they appear and last until the player takes damage. Some stages contain other weapons, including rifles, shotguns, and even a cannon. Using the Justifier, pulling the trigger while pointed toward the screen shoots and pulling the trigger when aimed away from the screen reloads. The player's revolver holds six rounds and can be reloaded with. Using a standard control pad, the D-pad moves the crosshair around the screen and fires. Stages consist of multiple scenes in which outlaws appear and fire on the player if not dispatched quickly.
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It is played from a first-person perspective and the camera automatically moves through each stage on a set path. The game is a light gun shooter like its predecessor.
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